(Continued from the morning session)Software is a cross-cutting concern in research for multiple reasons, including communication, reproducibility, open science/open scholarship and citation/credit. The purpose of this all-day hackathon is to bring together stakeholders who are actively working to improve the status of research software in the scholarly environment. Anyone who is interested in software as a research artifact is encouraged to participate.
During the hackathon, we will discuss a variety of different approaches to make software identifiable, citable, reusable and reproducible, and work towards both a common understanding of the issues and a shared set of guidelines. The hackathon will include a few presentations about research software challenges and institutional solutions, as well as various hands-on activities. Activities will be carried out in parallel tracks or sequentially, depending on the number of participants. The results will be summarised in a wrap-up discussion at the end of the workshop.
The activities used during the hackathon will focus on roughly two to four of the following categories, depending on the interests of participants:
Identifiers for software- Granularity of identification
- Correspondence between different identifier schemas
- Hacking the software citation graph
- Exploring synergies
Metadata interoperability- Metadata mapping (CodeMeta)
- Connections with WikiData
Data quality- Guidelines and checklists
- Moderation process
- Supporting reproducibility
Policies and incentives- Institutions
- Evaluation committees
- National research bodies
- Learned societies
- Publishers